

Reach this location past the Dragon Snapper to find a shovel and the dig site marked by a red X. Set the map marker to the quest for the treasure per Patty’s recommendation. Maps are going to be essential for the DIGGER achievement.You must find the map in order to dig up the corresponding treasure.Maps can also be picked up by reading books containing the location of legendary items.Treasure maps can be found lying around or hung up on walls in buildings.You will find several of these maps through your exploration on the islands so always be on the lookout.Move ahead, and Patty will point out something interesting across the river. Move ahead along the trail to reach a short cut-scene. Anyway, simply follow Patty and do as she says. Only slay whatever engages you or is directly in your way for now. All kills right now will not gain any glory (experience used to level up attributes) until you meet Bones, so try to minimize the urge to slay everything that moves. You can return later to kill all the island inhabitants to earn more gold and glory for leveling up. Personally, I would avoid straying from your direct objective. Gather your things and disembark for Crab Island with Patty. There, something has gotten out of control with an exceedingly large and powerful arcane crystal, which is flooding the mine with arcane energy and sending all of the elementals into a frenzy.You will now awaken from the dream aboard your ship. In an effort to gather more defense crystals for the Burning Front, the adventurer is dispatched to Jorune Mine, north of Auchindoun. Side quests: Retribution for the Light, Hiding in the Shadows, Book Burning (all optional).Side quests: Never Forget, Payback, Invasion of the Soul Eaters (all optional).Breadcrumb to Jorune Mine: Every Bit Counts → (optional).We Must Construct Additional Pylons & Nightmare in the Tomb.Speaker for the Dead / The Lady of Light.The Auchenai will not stand for this, and it is up to the adventurer to help fend the demons off. The Shadow Council has ushered in the Burning Legion to attack Auchindoun, in an attempt to gather more souls for Teron'gor to consume.

The Iron Horde are making a move on Shattrath, so help put a stop to it. Side quests: The Purge of Veil Shadar, Forbidden Knowledge (both optional).Side quests: Burning Sky, Pieces of Us, Barum's Notes (all optional).As the Smoke Rises (optional breadcrumb).However, things are not as they seem with one of the quest givers, and a schism in arakkoa culture is about to be ripped wide open. News that the draenei settlement of Aruuna has been set alight by the arakkoa, the adventurer is tasked to investigate. The Critical Path / It's a Matter of Strategy.

This time, the choice is an artillery tower or a mage tower: Much like in Gorgrond where players had the choice of a lumber mill or a sparring arena and got a different quest chain for each, the same applies here in Talador.
